Ok, the following command turns-on the master node. They are located around 0,0 like a large green node. (at_Equip_setComponentMasterEntityVisibility 1) the following command turns-off the master node. (at_Equip_setComponentMasterEntityVisibility 0) It does not appear that I will be using anything to do with Master Nodes but was wondering about their significance as an understanding of the "big picture".
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